SM64: Last Impact 1 2 3 4 5 »
Users browsing this thread: shygoo, 1 Guest(s)

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My main Project:

[Image: snap0039.jpg]




since this video the overworld has changed quite a bit:
[Image: snap0035.jpg]
(This post was last modified: February 6th, 2015, 08:44 am by Kaze.)

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Wow, nice snake, is it animated?
Gone for a while.

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(December 5th, 2014, 01:52 pm)Mr. GreenThunder Wrote: Wow, nice snake, is it animated?


guess you could call it animated, the parts rotate seperately to mach the heads movement.

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Will you be planning to use Star Coins? And F.L.U.D.D in other levels?

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starcoins wont be in this hack and the fludd is planned to stay exclusive to that one level.

here is an update:



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I love your hack dude, tons of new things.

As a suggestion, can you change the mario model for a newer? (like the sm64DS or galaxy) (sorry for my bad english.)
(This post was last modified: February 7th, 2015, 10:57 am by Douglas Worm.)

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Yeah man, I second. But unfortunately, Kaze is aiming for it to be playable on a real N64 and the SMG model will cause a large amount of lag- not implying it would import.
Gone for a while.

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the N64 version will have lower graphics anyway. i might import some body parts someday, but it would barely look better, since i wanna import over the old model.

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yeah whatever



(This post was last modified: August 4th, 2015, 05:26 pm by Kaze.)

SM64: Last Impact 1 2 3 4 5 »
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